![]() The content, even though it is good, only lasted for a week.Īn update every 40 days is way too long in an early stage of the game. It’s the same formula as genshin but in genshin I still have thousands of chests to open in my free time. I hope the future patches have more events and content because i love this game so much, but i really feel like this HI3-Genshin formula isn't really good for Star Rail. If any of you played any other turn-based rpg, like Epic Seven for example, you know there is a lot of end-game content(AND THEY GIVE YOU SM STAMINA CUZ LIKE YOU NEED THEM FOR EVERYTHING¿, JUST LIKE HERE) bc they need to keep the player in the game.Īnyways, I really do know its just too early to even judge them but the "spend TP, do the dailies" takes literally 3 minutes and we even can auto them lmao My fear is that hoyoverse might not noticed THIS and keep looking at genshin or even HI3 when making gamemodes/content for Star Rail. My point is, Star Rail don't have the range of exploration that Genshin has FOR THE OBVIOUS reason that they are games in different genres. Genshin has this daily system where we log in, do the daily commissions, spend the resin and log out BUT we also have the main point of the game which is the exploration which takes a lot of time and has a lot of quests, lore, etc. LISTEN, I know the game launched 10 days ago and we are all levelling up and enjoying the game but i just want to point some things out!!įirst of all, Simulated Universe isn't REALLY a late game gamemode, Forgotten Hall(Memory of Chaos) indeed is, just like Genshin's Spyral Abyss.
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